A complete game project that offers an immersive experience, highly customisable, ready to be published in the store. Written in native IOS language, the game engine has the performance advantages over the competitors.
Features & Technical Details:
β OpenGLES 2.0 game engine written in Objective C. The loader can parse a large number of polygons, currently it supports .obj models with material support.
β VR support with camera orientation from the IOS motion sensors
β Bullet Physics
β scene description and level description in .xml
β OpenAL audio
β 3d model animation with linear interpolation computed in shader
β sprite animation
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