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Video Preview (2.0): https://youtu.be/pDLmoEBrFmw
Video Preview (1.0): https://www.youtube.com/watch?v=1ouk8iF-ZNU
Video Preview [1.0] (City Crowd Sample): https://youtu.be/iNVvzcWecjI
Metahuman Integration: https://youtu.be/iTD8Fjumjis?si=1mPvbADEYeDFSirR
Metahuman Replacement: https://youtu.be/JWSAGhwrAEk
Full Breakdown: https://www.youtube.com/playlist?list=PL2gceESpdf6liAOOGX2BdqP4U0g55F2S-
Documentation: https://drive.google.com/file/d/1bYAkml339lLCn2mzigJDvsbetgEtjFrQ/view?usp=sharing
Use Custom Animations: https://iili.io/J3LKAes.png
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This locomotion system was made from scratch using lyra animations for the UE5 Skeleton.
It's meant to be used as a Third Person Template since it has very simple implementations and provides a very good base for game development.
Hope you like it! ?
Features:
Content:
Network Replicated: [Yes]
Supported Development Platforms:
IMPORTANT NOTES:
UE 5.0 has a bug using blendmasks which makes the overlay states not working when the project opens for the first time.
To solve this issue just open the Animation Blueprint (ABP_Male), Compile, Save, and everything will be working. This is not my fault sorry, the problem was already reported to Epic.